Todas las ediciones
noticiasPublicado 2026-07-18

The Igloo — PlayStation's disc war hijacks Wolverine's big moment

Insomniac lanzó un tráiler de Marvel's Wolverine y se llenó de quejas por los discos de PlayStation — la guerra de los medios físicos está arruinando cada lanzamiento de Sony. Además: el remake de KOTOR sigue vivo con una ventana de 2028, Final Fantasy 14 Mobile muere antes de llegar globalmente, y el nuevo juego de Suzerain te pone a cargo de los titulares.

The Igloo — PlayStation's disc war hijacks Wolverine's big moment
vistas

Friday, July 18, 2026. The Wolverine trailer dropped and the internet had other things on its mind.

Listen to today's episode

The lead · PlayStation's disc war crashes Wolverine's trailer

Insomniac Games published a new cinematic trailer for Marvel's Wolverine this week. It looked sharp. Within hours, the comments were full of one thing: complaints about Sony phasing out physical game discs.

This is not the first time. It is becoming a pattern: any time PlayStation or a first-party studio drops content, the community's frustration with the physical-disc decision bleeds into the thread. The game itself barely gets discussed.

The backdrop, if you missed it: Sony confirmed that starting in 2028, PlayStation will no longer produce physical game discs for its consoles. If you want a disc, you are buying from third-party publishers that still print them — and you are hoping they do. The decision was framed as following consumer trends toward digital. Players who care about ownership, resale, and not needing an internet connection to access what they bought did not take it well.

What makes this week's version interesting is the parallel story running alongside it. GameStop's CEO told investors that physical games are "irrelevant" to the company's business now — a striking statement from the chain whose entire identity was built on selling discs. GameStop has been pivoting toward collectibles and digital goods for a while, but saying it out loud in an earnings call is a different kind of signal.

And then there is the counter-signal: Blood of Dawnwalker, the upcoming medieval vampire RPG from Rebel Wolves and Bandai Namco, announced this week that it will ship a full physical disc release. Hallelujah, as Eurogamer's headline put it. The developers did not make a big speech about it. They just confirmed it. In the current climate, that alone made news.

Why it matters to players

The disc debate is not really about discs. It is about what ownership means when everything is a license. If Sony stops printing, that is not just a hardware decision — it is a statement about who controls access to the games you paid for and for how long. Players who have watched digital storefronts shut down (Wii Shop, PS3 store, Xbox 360 Marketplace) have reason to be skeptical about permanence.

The Wolverine trailer getting hijacked is frustrating for Insomniac — they made a game, not a platform policy. But the frustration has to land somewhere, and comment sections are where it goes.

The industry angle

For studios, this is a new kind of PR problem. You do not control what Sony decides about disc production. But you inherit the sentiment every time you post a trailer. The Blood of Dawnwalker announcement shows one way to signal where you stand — confirm disc support, let it speak for itself, move on. That is not a solution to the policy, but it is a way to not have your launch conversation eaten by it.

Sources: IGN · GameSpot · Eurogamer


KOTOR Remake: alive, 2028, and finally said out loud

Star Wars: Knights of the Old Republic Remake has been in development limbo for years. The project moved studios (from Aspyr to Saber Interactive), went quiet, and the "is this dead?" discourse never fully stopped.

This week Saber Interactive's chief business officer told Eurogamer the remake is alive and eyeing a 2028 release window.

That is not a release date. It is a window. There will be caveats. But for a project that felt genuinely at risk of never shipping, it is meaningful. KOTOR is one of the most beloved Star Wars games ever made — it told a story that actually surprised you, with companions who felt like real people and a twist that earned its reputation. A remake that does right by that script would matter.

2028 gives them time to get it right. The question is whether Saber's KOTOR is the one that does.

Source: Eurogamer


Final Fantasy 14 Mobile quietly closes before going global

Final Fantasy 14 Mobile launched in China — and is now shutting down there without ever getting a global release. Square Enix confirmed the cancellation this week.

A mobile adaptation of FF14, one of the most active MMOs still running, seemed like a reasonable bet when it was announced. The gap between "makes sense on paper" and "actually makes it to market" in mobile is one of gaming's most reliable tragedy generators.

The global version never came. The China version did not last. For players who were watching for it, it is the kind of cancellation that generates a shrug more than a protest — it never got close enough to feel like something lost. But for Square Enix, it is one more mobile adaptation that did not land.

Source: VGC


One more thing

Suzerain Stories: The Neutral Lens is a game about controlling the news. You play as a media mogul in a fictional country, deciding which stories to run, which to bury, and how headlines shape public opinion. The original Suzerain cast you as president. This one makes you the press. Rock Paper Shotgun asked one of the developers about it and got the quote of the week: "I'm saying this on camera and millions of people will believe it." No further commentary necessary.

Source: Rock Paper Shotgun


Sources: IGN · GameSpot · Eurogamer · VGC · Rock Paper Shotgun

Comentarios